![]() ![]() ![]() Your answer doesn't seem to affect the mission though. We don't have what it takes to live out here on our own. ![]() You have 30 minutes to react to their call, otherwise it'll count as you'd refuse to help them. The Enclave wants to talk with you in person. If you refused to help, the enclave leaves the map. If you agreed to help and give a rucksack of Food to the Enclave, the mission ends. You can agree to bring some food for them, or.We know you don't have much to spare, but we're on our last legs. (This version comes up if you refused to give them Food in Rolling out the Welcome Wagon.) Note: If you help the enclave the survivor opposing the idea will receive -15 Morale for 40 minutes. The survivors will admit that they're not as good at surviving as your group, but they still need something to eat. Refusing to help will also end the mission. Giving them the rucksack will complete the mission. We couldn't scrounge anything up for you. We've been on the run for weeks, and we have nothing. When you go to their location they will tell you the following: Questline Rolling out the Welcome Wagon Ī survivor calls you through the radio. They'll have one of the following when appearing on your map: The enclave has their own set of exclusive names. On top of that they all have at least one negative trait which limits one of their skills. ![]() The only thing they have on their person is a Chef's Knife or a Rusty Screwdriver, that's all. When trading they have no influence either, only a single low-value Luxury Item to sell. They have no supplies, no weapons, nothing. It's a mystery how these people survived so far. ![]()
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